Monday, August 1, 2011

Dead Island Roundtable Interview

http://www.rpgamer.com/news/Q3-2011/071511b.html

Another topic that was heavily touched on in the roundtable was the game's story, theme, and setting. Earlier this year, Deep Silver released an emotional CG trailer that set the internet ablaze. The trailer depicted a perfect family being destroyed on an idyllic island resort by a hoard of zombies. When asked if the game could ever match the trailer, Kummer made it clear that the trailer is representative of the main story's tone and the prevailing theme on the island itself. The four main characters in the game are the last hope for the people on Banoi island. Throughout the course of the game, you will often be tasked with emotionally charged quests. It could be something as happy as reuniting someone with their only surviving family members or as difficult and sad as being asked to kill an infected loved one to put them out of their misery.A lot of the emotion from the game comes not from you or your party members but the unfortunate people stuck on Banoi island. The island itself will also reflect a theme of beauty and perfection slowly being destroyed. Over the course of the main quest, a powerful storm slowly descends upon the island. The weather turns from clear blue skies to dark gray rain clouds and violent winds. This should prove to be a rather gloomy yet engaging experience.

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