Friday, October 21, 2011

Dead Island Patch Notes [Level cap lifted to 60! :O]

Dead Island Patch Notes [Level cap lifted to 60! :O]
· Purna's ammo carrying capacity increased by 50% · Character state from a save game can now be loaded when using the Start from Chapter option · New balancing option added: enemy levels can now be adjusted independently for each co-op player · Players respawn with more health · Lock pick skill level required to open a lock is now clearly indicated · Improved rewards in weapon crates · All weapon crates now contain rewards

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