http://www.4colorrebellion.com/archives/2011/06/14/hands-on-with-deus-ex-and-dead-island/
Dead Island is brutal and the fact that the game focuses on melee combat really highlights this. While managing a fatigue meter that runs down very quickly, you fight off small groups of zombies while trying not to get surrounded yourself. It's great fun to rush into a group of two or three undead, kick them to the ground and bust one of their heads open with a paddle, but if you're not quick to run away immediately afterwards and let your fatigue bar recover then you'll find yourself quickly overpowered.This is what made Dead Island so enjoyable for me: the constant play between the excitement of rushing into a mob berserker style to obliterate a zombie and the immediately following vulnerability.
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